By Stefanie Panke for AACE Review
The term open educational resources (OER) was coined in 2002 during a forum held by the UNESCO as the open provision of educational resources, enabled by information and communication technologies, for consultation, use and adaptation by a community … Read more
By Xinyun Peng for AACE Review
What makes people love science? How do individuals develop and maintain interest in STEM disciplines? Given my research focus on informal learning and the role of motivation and interest in the scope of connected learning, I am constantly … Read more
By Angela Brown for AACE Review
The 2017 Innovating Pedagogy Report from The Open University (OU) has identified Learners Making Science as one of ten “innovations that are already in currency but have not yet had a profound influence on education.” The report identifies … Read more
By Sandra Rogers for AACE Review
Advances in application programming interface (API) for speech recognition are impacting our everyday lives from smartphones to the Internet of Things (IoT). According to Katy Levinson on Quora.com, “…an API forces structured data-based … exchanges between what the … Read more
By Jennifer Wright for AACE Review
A Personal Learning Network (PLN) is a way for professionals to seek out and gain information by connecting with those in their field through a social media platform. The idea of leveraging networks has become more relevant than … Read more
By Angela Brown for AACE Review
Surrounded by content resources, library spaces can be easily imagined as content creation spaces. School Libraries in particular, can be seen to have an almost ‘goldilocks’ environment, just right for a Makerspace. From outside, it may seem almost … Read more
By Stefanie Panke for AACE Review
The 2015 Innovating Pedagogy report highlights ‘crossover learning’ as one of ten innovations that are on the brink of having a profound influence on education (Sharples et al., 2015). The concept of crossover learning refers to a comprehensive … Read more
By Stefanie Panke for AACE Review
“Widespread enthusiasm behind makerspaces in steadily growing” (Horizon Report, 2014). Makerspaces are community-oriented workshops that engage learners in problem-solving through hands-on design and construction, oftentimes combining analog material with digital tools. ‘Making’ comprises artistic creation, engineering and computing. … Read more
By Stefanie Panke for AACE Review
“Augmented reality can also help students learn by placing course content in rich contextual settings that more closely mirror real-world situations in which new knowledge can be applied” (Horizon Report, 2016). Augmented reality (AR) offers a new way … Read more
By Stefanie Panke for AACE Review
The saying, ”You can’t teach an old dog new tricks,” depicts a common view many people implicitly share: Learning is best done young. For instance, the younger you learn a language, the better your chances of success. But … Read more