Volume 8, Number 1 1997
Design of a Knowledge-Intensive Consultant: SAIKIC
Alex Bykat 3
An Expert Advisor for Vocational Guidance
Joachim P. Hasebrook and Wolfgang Nathusius 21
Toward Computational Models of Motivation: A Much NeededFoundation for
Michel Aubé 43
Analogy, Logic Programming, and Metacognition
Antonio M. Lopez, Jr. 77
Using Students Knowledge to Generate IndividualFeedback: Concept for
an Intelligent Educational System on Logistics
Dietrich Ziems and Gaby Neumann 89
Application of Fuzzy Logic Techniques in the BSS1Tutoring System
Kai Warendorf and Su Jen Tsao 113
ALEX BYKAT
Department of Mathematics and Computer Science Armstrong Atlantic State University Savannah, GA 31419, USAThe purpose of academic advising is to help a student develop educational plans. Inuniversities it is usual for faculty to perform academic advising. Recently a number ofrule-based systems were developed to help faculty and students with the advising task.Some of these systems were reviewed in our previous paper, where we posed a number ofmajor goals for constructing knowledge-based advisors. SAIKIC, our academic advisingsystem, is designed to incorporate those goals. In this paper we describe our progresswith the design of SAIKIC.
JOACHIM P. HASEBROOK
Bank Academy, Oeder Weg 16-18, D-60318 Frankfurt, GermanyWOLFGANG NATHUSIUS
Medialog Corporation, Kolpingstr. 18, D-68165 Mannheim, GermanyWe developed a multimedia program which combines a vocational encyclopedia and atesting facility to foster adequate career decisions. The testing facility is designed tosuggest the same careers which a given number of experts would have suggested if presentedwith the same user´s input. Our vocational database includes imprecise data, like expertratings, enabling the calculation of suggestions of career options. The most importantgroup of software users for vocational guidance are young adults who are about to leaveschool. The results of cluster analyses (n=426) showed that the interests of students werepoorly structured and were not compatible with experts´ ratings. The test facility hasbeen implemented on several CD-ROMs, in a short quiz to identify occupational fields, andin a wide range of surveys which was answered through letters. Forty-three studentsparticipated in an experiment to investigate the understanding and acceptance of theinformation provided by the system. The results showed that students were able to judgewhether careers matched their individual interests or not. Furthermore, we exploredwhether the system was able to reconstruct 38 experts´ ratings. The system showed a goodperformance in reconstructing the experts´ data&emdash;except with one academiccareer which was not described very clearly. In a recent study, we tested the influence ofthe testing facility on recall of information and individual acceptance (n=75). Acceptanceand recall about career options were clearly enhanced, when studying individualizedmaterials compared to general information.
MICHEL AUBÉ
Université de Sherbrooke Sherbrooke, Quebec J1K 2R1, CanadaMost basic concepts about knowledge representation, such as declarative or proceduralknowledge, come from research in artificial intelligence and have percolated from therethrough other cognitive sciences to finally reach the domain of educational practice.Therein they are beginning to have a profound impact upon curriculum design, didactics,teaching strategies, and teacher education. Meanwhile, the domain of student motivation iscalling for increasing attention, but existing models remain essentially descriptive: Theyrelate the variables that are known to matter empirically, yet they offer littleexplanatory power about what activates willful behavior and goal orientation. In thispaper we advocate the need for basic computational models of motivation as new fundamentaltools for education and suggests using the design-based approach of artificialintelligence to lay down such models. Motivation includes physiological needs as well asemotional reactions, but our proposal for a model will only be concerned with emotions. Itis argued that motivation has to do with resource management, and that the particularresources that concern emotions are the ones that are obtained from others, through theirhaving been committed to provide them. Thus viewed, emotions are essentially of a socialnature and have to do with regulating and managing commitments that bind individualstogether in action, communication, and cooperation. Preliminary specifications for acomputational model of emotions are formulated, and consequences for current theories ofemotions and of education are formulated in conclusion.
ANTONIO M. LOPEZ, JR.
Mathematics and Computer Science Loyola University, Campus Box 51 New Orleans, LA 70118-6195, USAThis paper presents an analogy microworld used in an artificial intelligence (AI)course to stimulate student metacognition. Students write programs in a logic programmingenvironment that can answer queries about analogies in the microworld. In developing theseprograms, the students prepare interim reports that explain their thinking. With thesereports the instructor can guide and clarify the students thinking. In an AI course,the cognitive effects of programming computers to do intelligent things greatly depend onthe mindful engagement of the students on these tasks.
DIETRICH ZIEMS AND GABY NEUMANN
Department of Logistics and Materials Handling Engineering Otto-von-Guericke-University of Magdeburg Postfach 4120, D-39016 Magdeburg, GermanyEngineering education mainly focuses on enabling the student to deal independently withcomplex and complicated problem-solving processes in a varying manner. This difficultlearning process is to be supported especially for self-studies by context-sensitivefeedback as well as methods and rules for analyzing and evaluating solutions suggested bythe student. In the following paper we will discuss ideas for a methods kit forinteractive exercises with varying complexity and difficulty as well as for a suitablemethodology for an intelligent evaluation of solutions. We will also investigate how thequality of an existing educational system on logistics can be decisively improved using AItechniques. By embedding a rule-based diagnosis module that evaluates the studentsknowledge on the basis of a viewpoint description, the student is integrated into thedialogue with the educational system in a much more active way.
KAI WARENDORF AND SU JEN TSAO
School of Applied Science, Nanyang Technological University Nanyang Avenue, Singapore 639798
The Brilliant Scholar Series 1 (BSS1) is a tutoring system currently used by severalthousand home and school users in the learning of curricular subjects such as mathematicsand sciences. It is an AI-based tutoring system using heuristics to interact with usersand to monitor their progress. It is believed that the use of fuzzy logic techniques canimprove the performance of such tutoring systems, by introducing intelligent featureswhich can better manage the students learning. A general fuzzy logic engine wasdesigned and implemented to support development of intelligent features for BSS1. In orderto develop such features, the problem had to be suitably modeled and a knowledge basecreated, followed by testing and tuning with appropriate procedures.
The usefulness of such a fuzzy system depends on the engineers ability to modelthe problem suitably, define fuzzy variables and suitable membership functions for theirfuzzy sets, and develop a comprehensive set of rules relating input and output variables.The average engineer who may not be equipped with this knowledge is still able to design(simple) systems by just manipulating the fuzzy set functions and the rules. Internalparameters which are generally provided by the user of the engine (the expert systemdesigner) are fixed in this application by choosing widely used methods which have provedeffective and are commonly referred to in the literature.