Program Description
Introduction
Given that:
-
content is insufficient to promote learning (Winn, 1997);
-
technology should be used as a tool to make concrete an
educational philosophy (Collis, 1997);
-
theory should drive the application of technology within
educational contexts rather than technology itself
(Greening, 1998);
-
meaningful learning should include simulation, incidental
learning, reflection, exploration and include case-based
scenarios (Schank and Cleary, 1995);
-
and that interactive learning resources could include
simulations and microworlds (where learner explore,
manipulate or construct within a world to discover real or
abstract concepts), animated guides or intelligent agents
(to provide adaptive guidance to the learner as they explore
an environment or carry out tasks), cognitive tools (that
assist the learner in constructing representations of their
knowledge), practice tools (to provide feedback on the
learner’s performance) and scaffolding tools (to provide
structured support) (Dalgarno, 2001),
why does Wikipedia define a Learning Management System (LMS) as:
-
software that enables management and delivery of learning
content and resources to students;
-
a web-based system that can be used “anywhere, anytime” to
access content and for administration; and
-
a delivery and tracking system that includes testing.
Recently Reeves, Herrington and Oliver (2004) argue that
developing “innovative collaborative online learning
environments is not hindered only by the misapplication of
course management tools or the lack of development time” but
“the challenge is more a conceptual one than a technological
one” where “many faculty members and other specialists involved
in online course development seem to be content with converting
traditional courses into an online format without pedagogical
change”.
This symposium is organized to provide a forum where we can
explore and debate the use of on-line learning systems where
technology can act as a transformation rather than a
distribution/control agent. Therefore we have divided the
activities into three focus areas that raise interesting points,
which might also be contentious, for discussion. Each focus area
will include the views from 5 panel members followed by group
discussions and group reports. Group participants can set their
own agenda/questions within the general framework of each focus
area.
Focus Area 1
Theme:
The development and use of on-line learning systems are
ideological driven
Facilitator:
Alan Amory
Introduction:
It
could be argued that most of the currently available on-line
learning systems are a logical extension of the neo-liberalism
approaches prevalent in educational administrative (new
managerialism) where students are reconceptualised as consumers.
Neo-liberalism is based on the idea that the use of a
market-driven educational system; neo-conservative standards;
the maintenance of traditional hierarchies of gender, class and
race; accountability; national curriculum and national
assessment policies would result in better education. However,
many authors argue that such an approach is contrary to
contemporary educational thinking and suggest that technology
should rather offers us the opportunity to build learning
environments that are authentic, collaborative, adaptive and
multidisciplinary. Therefore, how can Learning Management
Systems be reconceived to include critical pedagogical
approaches to refocuses learner-facilitator relationships and to
be more important than management procedures?
Focus Area 2
Theme:
Open Source: The only way to innovation and creativity in
on-line learning environments.
Facilitator:
Joe Luca
Introduction:
Over the past few years the open source community has developed
a great variety of effective and free software. Gone are the
days where large amounts of money are required to purchase
required educational software. Learning management systems,
blogs, bulletin boards, chat systems, testing software,
whiteboards etc. are now all freely available. Many of these are
implemented using PHP/MySQL which has increased in uptake from
1.25 million domains in Jan 2000, to 230 million domains in Oct
2005! Why then do many higher education institutions continue to
purchase expensive proprietary learning management systems? Are
they more flexible or usable? Or are they actually more
restrictive for the end users, and stifle creativity? It could
be argued that open source solutions promote creativity and
innovation as they allow academics and instructional designers
to take control and easily customise (or freely source)
pedagogical tools exactly to their requirements, rather than be
forced to use a collection of tools supplied by companies that
provide commercial/proprietary applications.
Focus Area 3
Theme:
Does the LMS have a future? Alternative visions for Learning
Platforms
Facilitator:
James Dalziel
Introduction:
It
only took a decade for the LMS to go from being a good idea to
being a software system used by most universities. But does the
LMS have a certain future? Growing challenges may soon disrupt
the existing marketplace – these include:
-
Frustration among many leading LMS users with the slow pace
of pedagogical innovation by LMS vendors;
-
Ongoing difficulties in integrating other products into LMS
platforms;
-
The rise of other major learning technologies such as
Repositories, Learning Content Management systems,
Assessment systems, Virtual Classrooms and Learning Design
systems;
-
New approaches to building software based on a “Service
Oriented Architecture/Approach” (SOA); and
-
The increasing impact of open source software, and open
standards.
Perhaps the greatest challenge may arise from a fundamental
shift away from LMSs as the central “platform” for learning. An
alternative vision for Learning Platforms is growing around the
concept of an overarching portal system that integrates various
specialist learning systems (such as repositories, learning
design, etc) into a composite learning systems framework
(sometimes called a Learning Management Operating System – LMOS).
This session will explore current and future challenges for LMSs,
how LMSs may respond, and alternative visions for Learning
Platforms.
Program:
8.00 AM Introduction
8.30 AM Panel Focus Area 1 presentations
9.30 AM Group discussions with tea and muffins
10.30 AM Group report back
11.00 AM Panel Focus Area 2 presentations
12.00 PM Group discussions with lunch
1.30 PM Group report back
2.00
PM Panel Focus Area 3 presentations
3.00
PM Group discussion with tea and biscuits
4.00
PM Group report back
4.30
PM Final comments
5.00
PM Close
Cost:
Symposium registration is $145 USD and includes morning and
afternoon beverage breaks and lunch.
References:
Collis, B. (1997). Pedagogical re-engineering: A pedagogical
approach to course enrichment and redesign with the WWW.
Educational Technology Research and Development, 8,
11–15.
Dalgarno, B. (2001). Technologies supporting highly interactive
learning resources on the Web: An analysis. Journal of
Interactive Learning Research, 12 (2), 153–171.
Greening, T. (1998). Building constructivist toolbox: An
exploration of cognitive technologies. Educational
Technology, 38, 23–35.
Kearsley, G. (1988). Authoring considerations for hypertext.
Educational Technology, 28(11), 21–24.
Schank, R. C., & Cleary, C. (1995). Engines for education.
Hillsdale, NJ: Lawrence Erlbaum.
Winn, W. (1997). Learning in hyperspace. Retrieved November 22,
2005, from http://www.umuc.edu/ide/potentialweb97/winn.html
Reeves, T. C., Herrington, J., & Oliver, R. (2004). A
development research agenda for online collaborative learning.
Educational Technology Research and Development, 52(4),
53–65.
|