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E-Learn Home

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E-Learn is
Unique

A Must to Attend

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Are Saying

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The scope of the conference includes, but is not limited to, the following topics as they relate to the e-Learning and the technologies supporting e-Learning.  

 

1. Sectors or Application Domains:

  • General & Cross-Domain

  • Corporate

  • Government

  • Health Care

  • Higher Education

  • Informal Learning (Communities, Homes)

  • K-12

  • Libraries and Museums

  • Military

  • Professional Associations & Non-Profits

2. Major Topics relating to or technologically supporting E-Learning:

  • Content Development

  • Evaluation

  • Implementation Examples and Issues

  • Instructional Design

  • Policy Issues

  • Research

  • Social and Cultural Issues

  • Standards and Interoperability

  • Tools and Systems

  • Other

3. Specific Topics Examples:

  • Accessibility

  • Asynchronous Learning

  • Authoring Tools

  • Building E-Learning Architectures

  • Collaborative Learning

  • Community Building

  • Courseware Development

  • Customer Training

  • Developing an Organizational e-Learning Strategy

  • Developing, Integrating, and Delivering E-Learning Solutions

  • Digital Libraries for E-Learning

  • Distance Learning

  • Electronic Publishing Tools for E-Learning

  • Evaluation/Performance Measurement & Assessment

  • Good Practice Concepts & Examples

  • Human-Computer Interaction

  • Industry-University Partnering

  • Infrastructure of E-Learning Environments

  • Innovative Curriculum in E-Learning

  • Instructional Design for E-Learning

  • Intelligent E-Learning Technology

  • Interactive E-Learning Systems

  • Knowledge Management in E-Learning

  • Learning & Content Management Systems

  • Management of Learning Resources

  • Marketing/Promoting Learning Activities

  • Multimedia-based E-Learning Systems

  • Organizational E-Learning Strategies

  • Pedagogical & Issues

  • Policy and Law

  • Quality Management and Assessment in E-Learning

  • Research Perspectives for E-Learning

  • Simulations

  • Societal Issues, Including Legal, Standards, & International Issues

  • Virtual Universities, Classrooms, and Laboratories

 


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